![]() DICE - Phase 1 and 2 armor, BARC and ARF helmet, Jungle armor, ARC helmet and gear, and the clone commando Iridar - Scripts for the flashlight mechanics on the headlamps Count Grimhart, Majora, and SpartanMyth - Tint maps from the original phase 2 Clone Troopers Deggial Nox [- Phase 1 snow trooper, hybrid helmet mesh Condensed Turtle Flesh - Rigging the original base phase 2 armor Many thanks for the tint color replacer script as well. DimDim - Rigging the phase 2 snow trooper, jungle trooper, and helped blaze trooper. ![]() ![]() ![]() Shiney FX - Several custom armor paint jobs Fisher - Phase 2 pilot low poly, and UV SeriyPes [- Phase 2 pilot helmet high poly Bandit - Creating the gear Dangernoodle commissioned (AT-TE gunner gear, Ganch pauldron, Blaze Trooper) fletchasketch3 [- Creating the high poly models for the spec ops and engineer, and the low poly airborne MajesticAndHolyWade - Creating the original phase 2 snow trooper/galactic marine mesh (Check out his Outer Rim Community Transmission he created to showcase what Mygeeto might look like for Battlefront 2. ![]() Doci - Also a big thanks to this guy for creating the spec ops low poly, and helping me understand the science behind retoping and normal baking CREDITS:- Dangernoodle - Big thanks to this guy for funding the more unique gear (Engineer, spec ops, marine right shoulder pad, AT-TE gunner gear, Ganch pauldron) ![]()
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